experimentally practical virtual reality education

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Halliday High School is the VR education development project side of Varsity VR. VarsityVR uses Halliday high school to build woven learning experiences that inherently blend content areas and push more authentic blended style learning. We also run live VR training with instructors as we build each experience. Varsity VR will build these Halliday projects with apprentice instructors to teach educators how to build cross-curricular VR experiences and collaborate in this new environment. When projects are finished they will be offered up as a free VR learning tool. We are working on a few different projects and we'll announce our first class soon for apprentices! Here are the first few we are researching right now.

The Safe House
Move stealthily as you work your way to freedom using the Underground Railroad. This experience will evaluate these major contents: History, Public Speaking, Literature, Game Design. This experience will evaluate these minor contents: 3D Modeling, Art, Economics, Sociology, Basic Math.
Power Block
The city of Townsburg faced its worst storm in ages. Everyone is without power and they want it back now! Acting as the emergency power crew you have to find the best way to get everyone hooked up and prioritize what comes first! This experience will evaluate these major contents: Algebra, Geometry, Physics, and Engineering. This experience will evaluate these minor contents: 3D Modeling, Economics, Biology.
Kaiju Kermit!
A giant frog fell out of the sky and crushed a part of Townsburg. We're putting everything back together but we can't imagine a better way for everyone to dissect and view the internal organs of this colossal amphibian. This experience will evaluate these major contents: Biology, Physics, AV Production, and Public Speaking.
Thinking Machines
A very large historical experience that looks back at the beginning of computing starting with Charles Babbage, Ada Lovelace, and a social revolution that sees the first change due to automation. This experience will evaluate these major contents: History, Logic, Literature, Game Design. This experience will evaluate these minor contents: 3D Modeling, Art, Game Theory, Economics, Sociology, Engineering.

If you'd like to be included as an apprentice instructor when these projects begin building, please let us know in the contact form below.

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    Welcome to Varsity VR

    Varsity VR is site for students and educators to find VR experiences, training and use cases to help bring VR into educational environments. We will be providing live training in VR as well as asynchronous VR and video tutorials that teachers and students can work through at their own speed. We’ll be reviewing VR experiences to let you know what is out there and how you might be able to bring those experiences into your learning track.  Subscribe to our Youtube channel and get updates when we put out a new show or tutorial.

    If you have any feedback for us please use the contact form below!

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